Virtual reality (VR) is technology that surrounds a user with a computer-generated, three-dimensional world, typically viewed through a headset that tracks head and hand movements so the scene shifts as the person looks around. It differs from augmented reality, which lays digital images over the real world rather than replacing it. VR is used for games, training simulations, design, healthcare and remote meetings. In crypto, VR is often linked with the metaverse: virtual worlds such as Decentraland and The Sandbox sell land, wearables and other items as NFTs, although most of these worlds are reached through ordinary screens rather than headsets. Cost, comfort and motion sickness have kept VR adoption narrower than early forecasts suggested.
Last updated 13 Nov 2026